The Nintendo DS: - Take Your Game Online With The Nintendo Wi-Fi Connection
Written: Dec 03 '04 (Updated Nov 15 '05)
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Product Rating:
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Pros: Two Screens, Touch Screen, Unique Ideas, Upcoming Library, RPG Support, Backlighting, Clamshell Design
Cons: Very Few Games Out Right Now, Touch Screen Controls Are Awkward
The Bottom Line: The Nintendo DS Is Surely A Unique Idea In Itself, But You Might Want to Wait Before Picking One Up.
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| jeremy1456's Full Review: Nintendo DS Console |
Monopolies are everywhere, but most of them go unnoticed by government regulations. I mean really, how is it that Microsoft was tried for having a monopoly, when Nintendo has slaughtered all competition mercilessly. Of course, I'm not talking about the console market (which they aren't doing so hot in right now) but rather, their real cash crop. Handheld gaming. The original Gameboy (and it's pocket and color incarnates) was in total control of the market. Numerous companies tried to steal some market share from this product, and even capable companies like Sega couldn't break away enough marketplace for their handheld gaming devices to survive. As you would expect, Nintendo finally upgraded it's line from the 8-bit Gameboy when they introduced the Gameboy Advance, which boasted 32-bits of processing power. The success immediately transferred to the advance line, and as such, Nintendo was becoming really lazy with very few original games that weren't ports coming to their handheld. This seems to be changing though, as Nintendo is about to face the very company who once stole the console gaming throne from them, Sony. With Sony's announced Playstation Portable PSP, Nintendo realized that a new handheld may be necessary to combat such a foe. This is where the Nintendo DS comes in, as it was revealed at E3 this year. So what exactly, is Nintendo doing differently this time? Read on to find out.
What's Included With The Nintendo DS:
Nintendo DS Handheld Console
Battery Charger (With Internal Battery)
Two Stylus
Wrist Strap With Thumb Strap Stylus
Metroid Prime Hunters: First Hunt Demo
Built In Chat Software (Pictochat)
The System
The Nintendo DS, much like the Gameboy Advance SP features the good old clamshell design. When closed, this handheld can easily fit into a pocket, and you won't have to worry about scratching up the screen (or in this case, both screens). The two featured screens on the unit seem to be about the same size of the GBA SP screens, if not a little larger, and they feature 256 x 192 resolution which makes things very sharp. I find that the clamshell design is the best when it comes to handheld gaming devices, as it works perfectly to protect screen(s), and prevent the accidental pressurization of buttons. What you will immediately notice upon opening up the clamshell, is the fact that the DS has a secondary screen. This is really it's claim to fame, as this has not been done with such a gaming device before. The second screen is located on the folding part of the clamshell design, and so the screens fold over each other as you close the unit. The system itself is about the size of a normal Gameboy Advance when closed. While opened, the handheld measures more similarly to two Gameboy Advance SPs sitting right next to each other. Instead of giving exact measurements, I will just leave you with those two comparisons.
The Nintendo DS may look slightly intimidating at first, with it's various inputs and whatnot. Never fear, everything is pretty self explanatory. Featured on the bottom of this very sexy unit, is the volume control, headphone jack, and the slot for Gameboy Advance cartridges. Yes you heard right, the unit can play Gameboy advance games (but more on that later). While looking at the top of this unit, you'll notice the two shoulder buttons, AC adapter input, stylus holder, Nintendo DS game slot, and the wrist strap attachment. The face of this unit features many buttons, and it is a very good thing that Nintendo upped the ante after the GBA. Featured on the top hinge of the clamshell design, is the top screen centered in the middle. This screen is surrounded by two stereo speakers. The main unit features all of the face buttons, and the touch screen. On the left side of this, is the Directional pad, with the power button located directly above it. The middle of this unit features the DS touch screen. To the right, are the four face buttons (A, B, X, and Y), with the start and select buttons located directly above these, in a similar position in regards to the power button on the opposite side. The bottom half of the main unit features the microphone, and two LED lights. One of these such lights displays Power/low batter, while the other indicates if the unit is charging.
As far as compatibility with GBA games (Nintendo refuses to call it backwards compatibility because they see it as two different lines of handhelds), there are a couple of problems here. For one thing, this unit will NOT play the original Gameboy games, Gameboy Pocket games, or even Gameboy Color games. This is a major upset, but it isn't the main problem here. The Nintendo DS also does not feature the ability to allow link up between between units to play GBA games. This is the biggest disappointment with this unit, but there is one more that should be addressed. The Nintendo DS does not allow link-up with the Nintendo Gamecube for the GBA link-up features allowed in some Gamecube games. It's definitely a wise idea to not throw away/sell your GBA if you're picking up a DS, but I really feel that Nintendo should have incorporated the GBA perks into the unit, because as it stands, I must keep my current GBA SP to get all of the benefits from it. There are some good qualities of this compatibility with GBA games, and one of these is the fact that you can choose to play the game on either of the DS screens, which have much higher quality backlighting than the GBA SP, so the GBA games look terrific on this unit.
As far as battery life goes, I usually charge my Nintendo DS after every use, so I haven't run out of batteries yet. I've played for about five hours without a charge, with sound and the light did not change to indicate low battery. I believe Nintendo cited the battery should work for about 5-10 hours in between charges. This works very well for the unit, and will likely be an advantage (even if it's just a small one) that Nintendo has over the competition (The Sony PSP), as the other handhelds battery life seems to fall slightly short of this. This is one of the reasons that I am happy Nintendo stuck with the media format that they did.
The format chosen for Nintendo DS games resembles the SD memory cards which are often used for digital cameras and the like. These cards are very small, and can get lost easily. Thankfully, Nintendo finally decided to ditch the classic cardboard game cases, and has instead gone with cases that resemble DVD cases, only miniature. These cases carry the instruction manuals in them, a fixture for a Nintendo DS game, and oddly enough, a fixture for holding one GBA cartridge. Nintendo has made plans to take advantage of the GBA cartridge compatibility by making some DS games communicate with GBA carts, which adds even more functionality to the games. It is even possible that some DS games will require a GBA cartridge on top of the DS cart (this could help a bit with the limited space capacity within the DS game format).
The Features Of This Two Screened Wonder
The biggest, and most referred to feature of the DS is it's touch screen, which is located in the bottom half of the unit. This is a very sensitive screen, and most games will take advantage of it's touch sensitivity. Full games are actually being built around it, which could also bring some new ideas to the market. Don't be fooled though, this is not the first handheld gaming unit to use the touch screen (Tiger's Game.com used it), but it seems that the DS is the first to really market this feature. If you aren't a big fan of the touch screen ability, than you're out of luck because such games as Wario Ware Touched! and Feel The Magic: XY/XX are nearly completely based around it. The sheer emphasis developers are putting into touch screen based gaming is annoying me a bit, but mainly because they aren't using it in unique enough ways yet.
The unit comes with two stylus, which are recommended for use with the touch screen. I'm really not used to using a stylus (especially for gaming) so I found myself fumbling around with the little pen quite a bit when I first got my DS. I soon decided to take advantage of the thumb strap, and let me tell you, it works worlds better. It takes a little getting used to, and though I still wouldn't use it in place of the directional pad for games like Super Mario 64 DS, it is definitely great for some games. Metroid Prime Hunters: First Hunt particularly comes to mind.
The other biggie feature is the two screens, which should be emphasized more. Just like the touch screen, developers aren't quite making anything truly unique which takes advantage of this feature. Most developers are merely taking the easy way out, and adopting the bottom screen as a map of sorts. Nintendo has mentioned many, many possibilities with this bottom screen, but the one that intrigues me the most so far is the idea that the two screens may function as one, which has already been touched upon in games such as Feel the Magic and Metroid Prime Hunters: First Hunt. One idea struck me as particularly cool from Square-Enix, which will come into play for their remake of Final Fantasy III. Basically, the map is displayed on the bottom screen at all times, and when a battle erupts, the fight occurs on the top screen, and action moves back to the map on the bottom screen after battles. I am hoping for some more original ideas with this feature though.
The third most important feature I'd say, is the Wifi capabilities of the unit. Basically, games are played through multiplayer wirelessly. For most of the games it seems that only one game cart will be necessary, and the data will transfer to the others via the wifi capabilities, though some games will require each player to have a copy of the game. The wireless abilities also function with Pictochat, the built in chat software. Basically, the unit informs you of how many people are in the area (I think it's about a range of 100 feet), and you can write out messages on the touch screen with the stylus, or you can use the software keyboard on the screen. This is a very big step for Nintendo, and it also offers up the chance of online play, which by the way, Nintendo and Square-Enix have publicly stated they are working together on a game to take advantage of these online capabilities.
System Capabilities
The Nintendo DS features a different processor for each of it's screens, an ARM7 and an ARM9. To my knowledge they haven't released exact specs for the console, and so I can only base what I know from what I see with the unit's graphics capabilities. This handheld is closest to the Nintendo 64 in terms of graphics capabilities, though I suspect that it's more powerful if even slightly. One thing missing from the Nintendo DS is the one mechanism in the N64 which made all textures smooth. This is very obvious, with some very pixelated textures found within the games which looks very reminiscent of the original Playstation. I actually prefer the sharper look of the textures on the DS as compared to the N64.
The audio capabilities in the system seem slightly better than those from the N64, but definitely better than the GBA. The stereo sound from the speakers doesn't sound so great when there is other noise around, but it isn't too much of a problem. I was happy just to hear my favorite song from Mario 64 play again when I entered the Dire Dire Docks level. So far I haven't found any of the common bleeps and blips used to compose most GBA games audio in any of the games, but I'm sure some lone developers will take the easy way out when it comes to the audio department.
The Nintendo DS has quite a bit more going for it on a technological level than the GBA. Right when you start up the system, you are commanded to make a nickname for yourself, tell the system your birthday, the current date, time, and language. From here you're good to go. The system features a touch screen menu at start up (though you can eliminate this) which can let you fiddle with the settings, load up a GBA cart, DS cart, or chat up a storm with Pictochat. These features are very sexy for a handheld system, though I was hoping for organizer software to be included right with the hardware.
Third Party Support
In the past, Nintendo has proven to the world that you can't survive with just 1st party software. Luckily, they have a full roster of third parties developing a multitude of software for the Nintendo DS. Along with the ones you could have already guessed (Capcom, Namco, Sega) I was quite surprised to see the sheer amount of support that one of my favorite developers, Square-Enix is throwing behind the handheld (maybe they aren't so loyal to Sony after all). You'll find some big names in the future on this system, with such franchises as Harvest Moon, Final Fantasy, Dragon Quest, Secret of Mana, Ridge Racer, Viewtiful Joe, Xenosaga, Sonic the Hedgehog, Dynasty Warriors, Need for Speed, Madden, Bomberman, and pretty much every big name that Nintendo has. Though the DS is off to a short start in terms of software being released for it, I'm expecting it to explode in the coming months.
Update: The Nintendo DS Goes Online
Starting today, it is now possible to play certain games online with the new Nintendo Wi-Fi Service. So far the only game playable across this network is the newly released Mario Kart DS. In the future you'll be able to play the latest Animal Crossing and Tony Hawk games with players from across the world. What's needed? You can connect in the following ways:
Through a 802.11b-compatible wireless router.
Through a Nintendo Wi-Fi USB connector for those who don't want to bother with wireless routers.
At various wi-fi hotspots. McDonalds has sealed a deal with Nintendo which allows for hotspots to be located in most of the restaurants. These require no configuration whatsoever to get online and playing.
The online gaming service is absolutely free to use. Keep in mind that you cannot connect the DS online via a 56k connection.
What I'm Digging With the Nintendo DS:
Third Party Support (specifically from Square-Enix)
Announced Titles
Wi-Fi Capabilities
Free Metroid Demo and Built in Software
Touch Screen, and Dual Screen Possibilities
Built in Microphone
GBA Games Compatibility, and Ideas to Integrate With DS Software
What I Don't Like With the Nintendo DS:
The Sheer Amount of Emphasis Put On Touch Screen Gaming
Too Many Ports, Not Enough Original Games
Off To a Slow Start
Touch Screen Gaming is Uncomfortable At Times
DS Kills Off GBA Multiplayer Compatibility
Face Buttons Are Too Close Together
Not Compatible With Standard Gameboy Games
Not Enough New Ideas For The Touch Screen and Dual Screen Setup
The Games
No console can survive without good games (well maybe that's not true, but the PS2 had only hype for it's first year). Here are the top five games to look out for this year. (the system features an incredibly limited line-up of games at the moment, so I'll also include ones that are and are not released yet).
Rayman DS
Releases: Sometime In March
Rayman has always been a favorite of mine, and I've been left with the impression that this is a port of Rayman 2. The developer is boasting 45 different levels, and gameplay that takes advantages of the DS' unique (or not so unique) features. So far, it is only known that the touch screen will be used to monitor Rayman's health, and though this is not the most intriguing feature a game could possibly harness, it still seems like a decent one nonetheless. Watch for Rayman DS later this month.
Ridge Racer DS
Releases: December 7th, 2004
Though I'm not particularly fond of racing games, the unique control scheme being integrated into Ridge Racer DS has me intrigued to say that least. Keep in mind, this game is merely a port of the Nintendo 64's Ridge Racer 64 which was released about four years ago. Ridge Racer DS boasts the ability to control steering through a software steering wheel which appears on the touch screen. With this, players are required to touch the screen to manipulate this steering wheel for driving. Though it's a cool idea, I'm not completely sold on this game as of yet.
Mr. Driller: Drill Spirits
Releases: Out Now
Though it just released, I have not yet had the opportunity to play this game, but because it was so thoroughly recommended to me by a friend (Supergoldzero) I thought it would be best to include it on the list. As Mr. Driller, you must dig beneath the earth's crust, to a depth of about 500 miles in this puzzle game to pass each level. Just from looking at the screenshots of this game, you'll notice that it is one of the few that use both screens to map out one giant level, which is really cool.
Feel The Magic: XY/XX
Releases: Out Now
With the DS, came the announcement from Sega that a game code named "Project Rub" was in the works. What kind of game this would be, was unknown. With Feel The Magic's release, I am reminded of how great Sega can and has been. Relying primarily on the touch screen for gameplay elements, this is most similar to an adventure game/dating sim in one. It's odd, but it's definitely the DS' second best game out as of now, and it was one of the games I picked up at launch, along with the next game on this list.
Super Mario 64 DS
Releases: Out Now
Super Mario 64 DS Review
Super Mario 64 is literally my favorite platforming game of all time, and after the disappointment that was Super Mario Sunshine, I was craving more Mario goodness. Thankfully, Nintendo decided to launch their DS handheld with a remake of Mario 64. By remake, I'm referring to the fact that they have added a lot of new content, including new stars, new playable characters, and a multiplayer mode. This is the game of all games to pick up with the DS, though it takes a little getting used to when manuevering Mario without the presence of an analog stick.
Upcoming Titles
You never should buy a console/handheld before knowing what's coming up for the system. For the purpose of helping you make an informed buying decision, I will detail my ten most anticipated upcoming DS titles.
#10. - Viewtiful Joe DS
Releases: May 2005
Nintendo showed off that ability for the DS to handle cel shaded graphics at E3, and which Capcom's announcement of a Viewtiful Joe game for the handheld, let's just say I started frothing at the mouth. The Nintendo DS is the perfect handheld for a Viewtiful Joe game, and though no screenshots have been shown as of yet, I am completely expecting this installment to contain all that made the Gamecube version wonderful. And who knows, maybe it'll even take advantage of the DS' features.
#9. Wario Ware Touched!
Wario Ware Touched! Review
Wario Ware Inc. was a fun enough game on the GBA and Gamecube, but based off of the screenshots released for the DS version, this one looks like it will blow the others away. This is one of the games you'll be seeing making primary use of the DS touch screen configuration, with probably all of the mini games using it. This game just released in Japan, and so if you're really hankerin for some Wario touch action, than you should take advantage of the DS' no-region lockout setup.
#8. - Mario Kart DS
Releases: September 2005
The Mario Kart series first begun on the Super Nintendo, then spanned sequels on every system from Nintendo after that. A DS version was completely expected, and after looking at some of the latest screens, I'm completely stoked for the title. Using the second screen as a map, this DS version is not a port of the N64 game (thankfully), and it features fully rendered characters instead of that sprite business in the N64 Mario Kart game. Expect this one near the end of 2005.
#7. - Harvest Moon DS
Releases: 2005
Harvest Moon is a game that I've been playing since it was first released. Even as just a farming simulation with RPG elements, it's hard to imagine the sheer amount of touch/dual screen elements which could be added to this game. I'm imagining milking cows with the stylus, choosing tools on the secondary screen with the stylus, and more. Even though no screens have been shown, this is one of my most anticipated titles.
#6. - Animal Crossing DS
Releases: September 2005
With the announcement of the DS also came the announcement of an Animal Crossing game for the unit, along with some screens. Though the game at first looked exactly like the Gamecube version, the latest screens make this life simulation/communication game look much different. The possibilities with this one are the most exciting, as it feels like this series is the most perfect to be moved to DS. I'm excited to see the multiplayer options for sure, and here's to hoping for some online action.
#5. - Pokemon Diamond and Pearl
Releases: 2005
Every one of Nintendo's handhelds has had at least two Pokemon titles, so why fight it? What Nintendo has on their hands here, is the best possible way to combat the PSP. Could we have the ever so yearned for, 3-D Pokemon adventure that we've all been waiting for? I'm hoping so, and I'll be severely disappointed if Nintendo sticks to the world of 2-D. I'm also hoping that the games will allow you to transfer Pokemon from the GBA versions, which would be easy given the DS' GBA slot.
#4. - Final Fantasy III
Releases: 2005
When I first heard of the sheer amount of support Square-Enix is throwing behind DS, I was shocked. This is especially given with the fact that this developer has only announced one title so far for the handheld who's company it was supposedly most loyal to. So far, this is the only Final Fantasy game in the line that has yet to be released here in the US, and Square-Enix is totally remaking it with some touch/dual screen features, and much improved graphics. Out of all the Square-Enix games announced thus far, this is the one I am most excited about.
#3. - Jump Superstars
Releases: 2005
Most people have not heard of the "Jump" line. Basically it's a publication which contains Japanese manga (which most anime is based upon). It was announced that Nintendo was in development with another company for a Smash Bros. Melee style fighter featuring licensed characters from the various manga series. This will be heaven I am sure, and even though it probably will not be released in the US, I will have absolutely no problem paying top dollar to import this game. Now if only some screenshots were released.
#2. - Advance Wars DS
Releases: 2005
Advance Wars is surely one of the greatest GBA games, and easily one of the best turn based strategy games ever released. This is why I was happy to see a DS version coming from the developer, and even though it doesn't look to truly take advantage of all that the DS has to offer, I'm still excited enough to list it this high on my list. The two screened army fare could be very interesting in the end product, and if it is even half the game it's predecessors are, than it'll be good.
#1. - New Super Mario Bros.
Releases: 2005
Along with Mario 64 DS, Nintendo also premiered the showing of another Mario game. A brand new title, which features the use of polygons for modelling, but action takes place on a 2-D plain. This game, is my most anticipated title. From the movie Nintendo has shown, it is obvious that they are returning more to the roots of the series, as you won't find any water packs on Mario's back this time. If this game is pulled off right, it could very easily become my Game of the Year pick for 2005. Of course, I have to play it first, and before I can play it, Nintendo has to release more information on it.
Final Recommendation
The Nintendo DS is surely off to a slow start, and I would be hard pressed to give it higher than an average rating at this point in it's life. I have awarded it with five stars though, in looking at the future of this handheld's life. I believe that the DS will be able to fare very well against the PSP, and Nintendo may very well just even get to forget about the whole "third pillar" business.
Can't make up your mind? Here's my PSP Review:
My Sony PSP Review
Recommended:
Yes
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Epinions.com ID: jeremy1456
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Member: Jeremy
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About Me: One heartbroken gamer.
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